I became introduced to this game system via the figures. A few years ago now Phillip Island Gaming Society agreed to put on a Pirate skirmish game at Eureka Miniatures open day “Little Wars”.
In preparation for this I put together some terrain
And some rules (see my rules Scurvy Dogs) available on this blog site for download.
I had purchased a number of Blood and Plunder pirate box sets for use in this game but years later they are still to be finished.
Early last year I had picked up a couple of book on the Sugar wars and decided that this would make a good campaign using those figures.
Another year and a half later (Gurus take some time get their ass into gear) I decided to pick up the Blood and Plunder set of rules and start finally doing something. Another three months later and the rules finally arrived!
Blood & Plunder looks a great game. The core rulebook lays out the rules, provides a solid set of scenarios, and presents a selection of Spanish, English, French, and Pirate factions to play with. The core book is all you need to get going and you can expand into further force building with the excellent online Force Builder.
Brandish your cutlass and musket, and prepare for swashbuckling and adventure on the Spanish Main! Whether you’re marching your pirate army across the Isthmus of Panama as legendary pirate Henry Morgan or terrorizing the Jamaican coasts as the infamous Captain Rivero, Blood & Plunder is a game set in the Caribbean during the 17th century that is guaranteed to evoke thrills and capture the imagination of miniature gamers.
The setting is great and the 30mmm miniatures are the best pirate figures in my opinion on the market.
Any experienced gamer will pick up the very intuitive rules quite quickly and the ease of layout and excellent index (no Games Workshop or Warlord Games problems her) helps you to find things very easily. For the life of me and cannot understand how in this day and age when a detailed index can be easily created in Microsoft Word, I just cannot understand why they are not provided!
This 30mm miniatures game boasts:
The game mechanics are the first that I know of that allow a very seamless transition between land and naval battles which provided endless scenario battles.Consultation from world renowned historian and author Bennerson Little (Black Sails, Fortune’s Whelp) have helped to makes sure all models, scenarios, and rules reflect the period as much as possible. Again I believe this to b e the only set of rules where an historian has been engaged to ensure historical accuracy.
The rules are not only a set of pirate rules but could be used for any skirmish gaming set in the black powder time period.
I have the following box sets partly painted and hope to have them completed by the end of the year..
A word of warning I have only read the rules and have yet to play them but they look well worth the money.
This has been a protracted and winding journey but I plan to have this project back on track soon.